Tuesday, January 31, 2012

Have not logged in yet ...

...but I noticed the mature language filter bug was fixed. Finally. Man I did not realize how much I swore in WoW until that bugged popped up. I figured it had to be a bug because when I came back I was 100% positive that was the first feature I turned off other than "Show Helm" and "Auto Loot".

So my plans tonight and the rest of the week are to alternate playing my now 32 holy priest and my now 81 protection paladin which I am refitting back to a state of non suckiness. When I quit WoW over a year ago I decided just before that to focus on 3 characters and I could not stand my paladin. I hated the mechanics and stripped him bare, sold all his purples for gold and send the money to my priest. Well when Cata hit and paladins got changed to holy power mechanic I decided that this character would be the one I wanted to tank with.

Only problem was he was naked as a jaybird (minus the items the vendors would not take) so I had to outfit this level 80 pally with AH greens and go about getting new gear. Now at level 81 I am safely back to tanking Lich King heroics and about to move into Cata territory. All of 80 to 81 was spent practicing the new paladin mechanics in dungeons and getting used to things again. I will let everyone know how it turns out this week.

I hope to record episode one of the Two Angry Gamers podcast tomorrow and it will be a full on destruction of Star Wars the Old Republic and why we think it is over hyped garbage.

Patch 4.3.2 notes

This is the big one folks. The one that allows Cross Realm Raiding with REAL ID friends (you remember REAL ID right? That wanna be social gimmick that flopped hard?)
    World of Warcraft Patch 4.3.2
    Classes: General
        Vengeance is no longer triggered by receiving damage from other players.
        The Tier 13 Balance Druid 4-piece bonus now also increases the damage of Starsurge by 10%, in addition to its current effect.
        Aspect of the Hawk now grants roughly 35% more attack power.
        Deterrence now also reduces damage taken by 30% while active.
        Black Arrow now ticks every 2 seconds for 20 seconds, as opposed to every 3 seconds for 15 seconds. The total damage dealt by the ability is unchanged.
        Lock and Load no longer benefits Arcane Shot, nor is it consumed by Arcane Shot.
        Fireball damage has been reduced by roughly 6%.
        Pyroblast damage has been reduced by roughly 6%.
        Holy Radiance now costs 40% of base mana, up from 35%.
        Mass Dispel should again prefer dispelling targets that have magic effects that can be dispelled.
        Adrenaline Rush no longer triggers a global cooldown.
    Dungeons & Raids
        You can now form same-faction raids with Real ID friends, allowing you to enter Raid Finder in groups larger than 5, run older normal or heroic raids, or participate in Battlegrounds. You will not yet be able to run normal or heroic Dragon Soul with cross-realm raids of Real ID friends.
Several typo fixes and clarified descriptions have been added to the Dungeon Journal entries for Dragon Soul.

        Players can no longer win multiple copies of the same item on a single Raid Finder boss kill. For example, a player who chooses Need on two set piece tokens or two weapons and wins the first, will not be eligible for the second on that particular boss.
Baradin Hold
            The roaming Eyes of Occu'thar have been replaced by hateful creatures who serve Alizabal.
        Dragon Soul
            Warmaster Blackhorn
                The visual warning for Twilight Elites' Blade Rush should be easier to see.
        Vial of Shadows damage (Lightning Strike) has been reduced to approximately one-third of previous damage. However, it will now trigger approximately 3 times as often. This is intended to keep overall DPS the same while reducing burst damage, especially in PvP.

Monday, January 30, 2012

Gavat's Armory Feed

As part of my return to World of Warcraft I give you the feed of my awesome priest Gavat. No heirlooms here which means I have to heal all you shitty tanks that are leaning on heirlooms to cover up how bad you are. I do it with what gear I craft or get from dungeons and you, Mr. 85 crappy Deathknight (who rolled an alt because you cant get into raids), have to use heirlooms to disguise what a bad tank you are. No matter, I am awesome and with that comes great responsibility. Pull everything, try to make me run out of mana, do whatever you can to cause a wipe of a group at level 32 but I SHALL NOT LET THIS HAPPEN! Now onto the LFG finder!


Friday, January 6, 2012

A break from MMO's with Fallout 3

Last night I came home and decided to avoid all MMO's and immediately fired up Empire Total War. Before I get on to the rest of the post today I just want to say that even though that game is pretty slow to develop, I fought an epic battle against George Washington at the battle of Brandywine Creek. I didn't want the British but somehow I got forced to play them. I could have won this battle. I was just too slow and did not use my units in a coordinated fashion. I had feints, flanks, and a few moments where I thought I would pull it out but in the end I just wasted too many men.

You can read what actually happened at Brandywine here, but for now that ends today's history lesson. Empire Total War is an interesting beast because the campaign is basically a built in turn based strategy game and I really have to take the time to learn it.

Ok Fallout 3. I hear many of you groan but deal with it because I have not played this game through yet. I started over, finished the early part, escaped the Vault and headed out into the post apocalyptic nightmare. Usually as far as I had gotten was Megaton. Now though I really wanted to explore the whole game so I went right into that cesspit that I always try to clear out: the Springvale Elementary school.

I always end up in here but never really gave it too much thought. Last night I wanted to clear the whole thing out and I started off by heading around the back and taking out the bandits that live up in the ruined rafters there. The fascinating thing about Fallout 3 is that you can almost do whatever you want. Case in point last night when I spent my entire gaming session in a 3 story instanced building clearing out riff raff and getting involved in their back history. That is what I love about Fallout 3 and at the same time hate about it. There is almost TOO much to do, and unless you go in set to invest time you will not like the game.

So back to the school. I had done this many times and I knew the exact spot of the bandits so I used crouch and picked them off, still getting used to the combat system I saved my action points better and suffered minor injuries. My problem in the this game is always ammo. I tried to lure many of the bandits around the corners and put them down with a baseball bat to the head.

Inside the school, and I never knew this, there is an entire upper floor, middle floor, a lower floor and tunnels. Yep there are tunnels under there and they are there for a reason. This is why I start over because each time I learn something new about the game. Turns out you will need a key to open a door, and another key to clear past the rubble to get the to tunnels. I don't want to give out too many spoilers so if you have not played the game (YEAH RIGHT) then stop here. The rest of this post is about what I found. To those of you taking off and surfing on, see ya later!

Ok so once I had figured out that keys drop in this game and there are actually mini quests inside buildings and things to do, I really started to perk up. I grabbed the key off a bandit I killed (and this whole school has been taken over by them) and then unlocked what I needed to get to around on the 3rd floor where I found the leader of the bandits and she was armed with a machine gun. After a nice little gun fight in which I managed to cap her knees, I found a desk with a working computer terminal and a key. Turns out this group of bandits had been tunneling underground to try and break into the vault from underneath. I found this out by reading entries on the computer terminal. However, they dug too deep and awakened a hive of giant mutated ants. Not being one to shirk adventure, off I went to unlock the door that led to the mining tunnels.

Once I got into the tunnels I shot up a few ants and worked my way back into the very dark areas of the mining operation and found clutches of eggs which I could loot for Ant Meat. Not the tastiest of options but if your health is low and you are out of stim paks you take what you can take. If Mel Gibson can eat a can of dog food in the Road Warrior then this is just a slight step down.

I worked my way in among the eggs and started looting them all when this horrible skittering noise started echoing all over the chamber, and I knew I had triggered a huge spawn of ants. Sure enough about 5-7 came streaming at me and I had to use all my ammo just to fend them off and take them down.

While I got XP for this, I ran out of ammo and really got nothing in return other than stacks of ant meat. I wish there had been SOMETHING down there to discover but all tunnels led to a dead end.
With all the bandits dead and nothing to search through, I decided I had had enough of the school and left the place, feeling good that for once I had explored it and finished it to my hearts content. I did come out of there with a lot of gear to sell, but unfortunately I need ammo now so it will be off to Megaton. I will let you all know how that goes later on. I may hit up Empire Total War once more tonight and dive into that grand campaign as the Russians.